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zeldaring said:
curl-6 said:

Nah the Switch is absolutely not in the same graphical category as the PS3.

PS3 (and 360) graphics are defined by a different era of technology and the limitations of 2005 era hardware; a non-physical approach to materials, mostly baked lighting and cube map reflections, old school multisampling and early post-process anti-aliasing, etc.

Games on Switch use most of the same basic rendering methods as PS4 games, just at reduced levels of detail and complexity.

You don't seem to understand that despite having those features the best looking games were simple cute and clean. I really don't care about the rendering methods when the games pushing to methods look like mud. People want games that look good for the hardware not games pushing rendering methods and sacrificing graphics and framerate. Again are Xbox and ps2 the same gen?

You really don't need to sacrifice performance to get modern rendering methods on Switch; PBR for example is used in games like Metroid Prime Remastered, Alien Isolation, and FAST RMX which perform very well.

Xbox and PS2 are the same generation, but then Wii and PS3 are the same generation too, despite Wii being in the same graphical ballpark as Xbox and Gamecube. Generations aren't really defined by graphical capability any more.

Last edited by curl-6 - on 18 May 2024