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curl-6 said:
Chrkeller said:

I find visual output of Switch and ps3 games very close.  Slight edge to the switch, maybe 15%.  The ps4 smokes the switch.  

And that is the point.  The switch is much newer than the ps3, just like the 3050 is newer than the 2070s, put the output doesn't scale linear.  

Time doesn't dictate performance anymore unless we do same class comparisons.

The S2 will be newer than the ps5, but they will not have the same class of gpu.  Just like the 3050 vs 2070S.

Nah the Switch is absolutely not in the same graphical category as the PS3.

PS3 (and 360) graphics are defined by a different era of technology and the limitations of 2005 era hardware; a non-physical approach to materials, mostly baked lighting and cube map reflections, old school multisampling and early post-process anti-aliasing, etc.

Games on Switch use most of the same basic rendering methods as PS4 games, just at reduced levels of detail and complexity.

The Tegra X1 is a stronger chip than its given credit for, the problem was the OG 20nm manufacturing process was a bit wonky (that was why it was only ever used basically for the OG Tegra X1 and nothing else), but the Switch 1 can even emulate itself and run its own games at 4K resolution, lol, a PS3/360 would not even come close to doing this (At 20:36 of the video he plays actual Switch 1 games at 4K using a Switch emulator):

 Any modern node process is way better and can be pushed further to its max (8nm, 5nm, whatever) so likely Switch 2 will have better performance to its max, the fan inside the dock also indicates they're planning to let the chip go to very high/max clock while docked. 

Keep in mind it is running these games through an emulator (a emulator of itself, lol), so that performance is obviously like a piece of hardware running with only one leg. Natively if allowed to it would almost certainly be able to run 4K games at even better performance. 

It looks to me like especially the Mariko + OLED models can actually run games at 4K, but I think Nintendo borked this because they wanted to keep that feature exclusive to Switch 2. If the OG Switch could already games at 4K, it would make selling a Switch 2 harder. COVID happened and they got a huge sales boost from that, why add features that would hurt the Switch 2 when COVID lockdowns were already giving the Switch 1 a better boost than a 4K Switch would and instead chose to push the OLED screen aspect of the new model and keep 4K out. 

But it does also probably line up with why the Switch OLED dock has added 4K output, it can hit 4K, they just opted to not use it. 

Even now, the Switch continues to sell like a system a good 2 years younger than it actually is without needing a Pro upgrade, though I think Switch 2 they probably are going to have to introduce a Switch 2 Pro. Not gonna have a COVID surge this time around to boost sales. 

Last edited by Soundwave - on 18 May 2024