Soundwave said:
The other problem is I think this generation of kids doesn't give a shit about graphics, lol. Not to the extent of people raised in the 80s/90s/early 2000s. Those people are old now and no long control what's trendy any more. You can show them the best looking game ever and they just go "eh whatever". It's the same thing with movies, once upon a time, "this movie has amazing special effects!" used to be a fairly reliable way to sell some movie tickets, nowadays you have kids who'd rather watch "content creators" with $0 budget on Tiktok or Instagram than a 2 hour $300 million dollar event movie. The future of popular media consumption I think is going to be shockingly different and more driven by home made content than popular corporate media. I'm not that optimistic about the future of the business, for the short term (next 10 years) I think you're going to see developers killed by rising budgets, then they will try to tell you AI is the savior, but what that's actually going to do is kill the industry entirely as we know it because those tools will be given the the mass public too in order to gain subscription money/revenue. Then the market is going to be flooded with games made by people sitting at home and probably illegally modded versions every popular existing game (ie: hey put Luigi into Mario 64 or Odyssey like you always wanted). |
They definitely don't care as much since massive leaps in just a few years or so like with Half-Life to Half-Life 2 don't happen any more and special effects in films have been good enough for quite a while at this point.
I wouldn't mind the market shifting away from big companies like Ubisoft and towards small teams and individuals though AI is gonna make it a lot harder for people in creative fields and loads of other fields for that matter to make money so governments are gonna need to do something soon cause a big societal shift due to AI is just around the corner.