Soundwave said:
We're looking at FF7 Rebirth, it does run at 4K/30 fps. Why would they go out and make a new engine above that when their last three big budget games have had poor returns and they're specifically talking about wanting their top content on Nintendo platforms? They can just continue to use that engine and probably it is scalable to the Switch 2 which is why they are saying their top end HD games are going to be on Nintendo platforms going forward. |
Is that a yes or no to the wager? If you are half as confident as you pretend to be, then take the $100 bet.
FF16 didn't touch 4k, FF17 will not either, except on the ps5 pro.
And stop being disingenuous. Square is talking about supporting ALL platforms, including xbox and PC.
"Pursue initiatives designed to win over PC users, which represent a growth market."
Not sure how you read Square's press release and concluded Nintendo is their focus..... all platforms are their focus.
edit
if developers were planning on targeting 4k native on the ps5... Sony wouldn't be looking to implement PSSR. There is a reason PSSR is going to be a focus for Sony. New games will not be rendered at 4k, the ps5 doesn't have the horsepower now that cross generation games are gone.
Last edited by Chrkeller - on 15 May 2024
i7-13700k |
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RTX 4090 Ventus 3x E OC |
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