Leynos said: When you think about what Monolith was able to achieve on Wii with 66MB of usable RAM with Xenoblade. 1GB on Wii U with Xenoblade X and 3GB for Xenoblade 3 on Switch. It should be insane to see them work with 9-10GB of RAM. |
Yeah given what we've seen Nintendo and their partners achieve on the Switch with games like Tears of the Kingdom, Luigi's Mansion 3, Metroid Prime Remastered, Mario Odyssey, etc, I can't wait to see what they can accomplish with far more resources.
12GB would be a great result for a Switch successor, and in fact a bigger leap in RAM than PS4 to PS5 or Xbox One to Xbox Series. I was honestly kinda worried we'd get 8GB in a bid to reduce costs.