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Soundwave said:

Why do you feel such a pressing need to label things a success or "failure" and even if at that, why do you assume then to tie quality in to sales. Those are not equivalent things. Is Taylor Swift (and I don't even have anything against Taylor Swift) the 2nd/3rd/4th greatest musician to ever live? Well based on sales numbers you could make the case, but does anyone actually believe that? 

Ideas/concepts have a time and place too. There's nothing Nintendo could have done in 2002, no controller, no marketing campaign, nothing that would've made Animal Crossing and Pikmin sell even a quarter of what they have sold today. The world wasn't keen on those ideas in 2002, it wasn't that the idea was some how wrong or without merit, it just wasn't the right time. Some ideas have their time and that's all there is to it, you can't force it or manufacture it, it just happens. 

It's fine to look at sales numbers but I think you go way overboard by coflating sales = quality. That's not true of any kind of art form, not movies, not music, and not games either. You'd get laughed at if you walked into a room of film enthusiasts and said Avatar is the greatest movie ever made because Box Office Mojo.com told you so based on numbers. 

If you go back to the post you first made in this thread, it's clearly you who had an issue with Switch being labeled as a blue ocean product, which is something that connects Switch to the Wii and the DS. You've made bad arguments for why that isn't the case, hence why you get laughed at. Since it was you who has initiated this discussion, you can't play the victim card.

Pikmin was a million seller on the GC while Pikmin 4 is on pace to sell 4m-something lifetime (current LTD: 3.48m). One million is a quarter of four million, so it's clear that you make arguments without even bothering to look up sales data.

Animal Crossing on the GC was an upgraded port of the Japan-exclusive Nintendo 64 game. This is how it looked:

It looked really rough in comparison to GC games that were built for the GC. Is this the best that Nintendo could do for this IP? Obviously not, because in 2005 the sequel Wild World released on the DS, didn't have graphics that looked out of place on the DS and received a significant marketing push by Nintendo. Lifetime sales: 11.75m.

I must say that I am surprised that you bring up Animal Crossing. Isn't this a girl's game and therefore belongs to the pile of dreadful casual games? Or is it exempt because it originated on the Nintendo 64, a real gamer's console?



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.