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RolStoppable said:

It's certain that the perception would be different, but that's because there are plenty of people who don't understand business properly. I mean, there are even people who believe that the PS3 was successful, because the only thing they look at is unit sales. Also, in our reality it has been repeatedly brought up that Switch, despite all its success, will fall far short of the combined DS+Wii unit sales. But this line of argument doesn't work against Switch when the sales of software units is in the same ballpark as DS+Wii combined and Nintendo's profits are also in the same league. The logical conclusion here is that much of the decline in hardware units was caused by the elimination of the need to buy two separate systems.

Regarding third party support, it's probable that there would have been more multiplatform games, but at the same time doubtful that that would have moved the needle much for either system, because the number of big third party sellers that the actual 3DS and Vita got was pretty small.

And the major other point regarding perception of success would be the elimination of Sony from the handheld market. So in the hypothetical scenario we would be looking at something like half as many Switch units sold as DS+Wii combined, but with a bright future outlook for third party support. Not only because of the lack of a Sony handheld, but also because third parties as a whole were realizing that smartphone gaming doesn't work as replacement for handheld gaming.

According to VGChartz, software:
Switch: 1.2b
DS: 948m
Wii: 921.85m
DS+Wii:1.87b

@underlined.

Tie ratio:
Switch: 8.67
DS: 6.16
Wii: 9.07
Wii+DS: 1.87b/(101.63m + 154.02m): 7.31

Last edited by padib - on 28 March 2024