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HoloDust said:
curl-6 said:

When people hear motion controls they think of  controlling the game through movement, nobody thinks "oh but that gyro stuff is a totally different thing".

And those games actually go back to Splatoon, that was the game that popularized gyro aiming as it exists on Switch today, not Sixaxis.

Because games, even first party Sony exclusives, with gyro aiming didn't exist on PS platforms way before that?

Unfortunately, at this point all that is left for me to say is - sure, mate.

They existed, but that's not the origin of what we see now on Switch. Gyro aiming on Switch got its kickstart with BOTW and Splatoon 2 in year 1, both of which inherited it from Splatoon 1, which popularized this method with the Nintendo audience.

There was gyro aiming before that, much like there were motion controls before the Wii, but these earlier ventures didn't directly create what we have now, just like not every early hominid is the ancestor of modern humans.