curl-6 said:
No Wii game "sold over 100 million on a 90 million userbase", and it sounds like the title you mean here is Wii Sports, which was bundled with almost every system, so not a useful comparison point against games that are largely sold standalone. Sales do not scale linearly with install base anyway; PS2 sold over 150 million yet only a handful of games on it passed 10 million copies sold. Motion controls are the default control scheme in BOTW, TOTK, Splatoon 2/3, Luigi's Mansion 3, etc and they are how millions prefer to play. If the audience for them was gone, games like Super Mario Party, Ring Fit, and Switch Sports would have flopped as motion controls are mandatory in those games, yet they sold over 20 million, over 15 million, and over 10 million so far respectively. All three of them actually sold better than Wii Party on Wii, and SMP sold better than all but 7 games on Wii. (And is on track to pass the next two in line, Wii Fit and Wii Fit Plus) Motion controls are alive and well and here to stay. |
I meant over 100 million units combined among all wii-like games, if you want to include Wii Sports then it's close to 200 million. As this was excluding Mario Party, as it's a long franchise that was already successful without motion controls
The Switch games where motion controls are integral part of gameolay are few. Ring Fit, Switch Sports and 1-2 Switch. They have sold roughly combined 30 million units which is less than a third of how much Wii games sold
I never stated they need to scale linearly, although Switch sells consistently more games than Wii the motion controls focused software sales have decreased substantially despite being available for a much bigger userbase
You just need to take a look in the top 20 best selling games for each system to be sure how much motion controls have fallen. Even all the best third party games in Wii were all Just Dance, a game that heavily favored motion controls
Of course there is always be audience for certain kind of games, but they are no longer enough to hard carry a system like they did in Wii days. For most of its players motion controls were just a fad







