| Soundwave said: This is from the Capcom president from this past September: |
Good point.
If you take into account how much a movie costs to make, then to pay to watch, and that you get 2 maybe 3 hours out of it, and most people only watch it once, then comparing that to a cinematic game experience with 40,50,60hrs of playtime, even which is only played once by most people, is an absolute steal for $70.
I put like 200hrs into DS myself, and that was through Plus Extra at the time. The game wasn't new anymore, but in terms of value, I got way more out of it than PS did. DS isn't even that great of an example considering it was a new IP to begin with, and niche at that, and wasn't a massive seller compared to other AAA.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







