Soundwave said:
It's probably coming in the next few years. $80 games anyway. When budgets go from $180 million to $300 million and probably in a few years that will be now $400-$500 million as standard (some games already cost this much like Cyberpunk 2077) ... get ready for a price hike again. Either that or they will force you to pay some other way, ie: locking content behind DLC paywalls that normally would have been in the base game and getting your $$$ that way. |
I usually stick with USD but used CAD there.
With the rest of the price increases across the industry, and especially since PS has gotten away with it, since it's not just greed and has enough legitimacy behind it, at least from the consumers perspective, I'm a little surprised they haven't hiked the price of the biggest budget games. As long as they left the rest alone as they are, especially with some games like HD2 priced the way it was, I don't see it really hurting them, but helping, and if this meant less layoffs, I don't see why they wouldn't do it.
Last edited by EricHiggin - on 01 March 2024PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







