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curl-6 said:

Old ports/remasters and small IP won't be enough to prevent stagnation if that's all they have though. It's better to end a system on a strong note than let it rot on the vine like Wii/Wii U.

Is this analysis or just a doom fantasy you have there? Because what Switch is getting in 2024 is worlds apart from the situation of the Wii and the Wii U in 2012 and 2016, respectively. Not just on the first party side, but also concerning third party content as well.

The other catch is that success or failure of one system doesn't mean all that much for the next system, hence why any talk of momentum is always misguided. It won't matter if Switch sees no big first party release anymore, what matters for its successor if it has a strong and robust first year lineup (first twelve months) or not, regardless of the system launching in late 2024, early 2025 or late 2025.

Lastly, you are confusing yourself in your "analysis" anyway. You try to attribute the Wii U failure to a loss of momentum in the final stage of the Wii, but at the same time don't recognize that the Wii U's final stage was even worse and yet still couldn't stop Switch's success in any manner.



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.