Pemalite said:
I kinda' don't want "patches" for older titles like Breath of the Wild... That game would be pulling a GTA5 and spanning 3 console generations then...
I would rather just have system-level enhancements so stuff isn't done on a case-by-case basis. Everything gets improved, nothing takes away development resources from new games. At-least system level enhancements would mean it should be free and applies to everything. I.E. Better texture filtering, anti-aliasing, framerates and resolution, load times... It's the approach Microsoft has taken with the Xbox Series X... Where all backwards compatible Xbox One titles received enhanced 16x anisotropic filtering at the hardware level... Which means any multiplatform last-generation game, looks vastly better on Series X verses Playstation 5.
It would also apply to forgotten and/or obscure games that have essentially been abandoned. |
I don't think Nintendo is capable of something like that tbh. They've always seemed a little backwards when it comes to technology that has nothing to do with video games. Yeah I guess they were the first to introduce gyro and stuff but they also still had fax machines and a super complicated way to do voice chat in games on the Switch.