sc94597 said: To shift the thread a bit. I wonder what ray-tracing modes will be like on Switch 2, particularly in exclusives. Definitely can see some 720p -> 1080p (DLSS) RT mode locked to 30fps happening for those who care more about pretty features more than image quality or framerate. I expect there to be more ray-tracing supported titles on the Switch 2 than the Series S even, given Nvidia's involvement. Would lend itself well to first party titles that have stylized graphics, especially where you don't have as good baked in lighting assets as realistic looking titles. RTX 2050m tend to do well in earlier ray-tracing titles from 2018-2020 like Control and Battlefield V. |
It is an excellent question. For the most part I have not been impressed with RT, hardly at all. I get RT on the ps5 being poor, AMD chipset. But even on the 4070 and 4090 RT, when turning on and off, does not impress me. Maybe I'm trying it out on the wrong games?
Having said that LM5 and proper RT could be cool. Granted I'm not sure what proper RT is.
Edit
I'm happy to take recommendations on what games have impressive RT. I've played through the modern RE games and Halo Infinite, none seemed to have RT that did anything that I could notice.
Last edited by Chrkeller - on 16 February 2024
i7-13700k |
Vengeance 32 gb |
RTX 4090 Ventus 3x E OC |
Switch OLED