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Biggerboat1 said:
Chrkeller said:

I still think people are expecting too much.  I've played with my 3050 mobile using DLSS, it helps but isn't magic.  My 3050 is a large drop compared to the ps5 (roughly 2070s).  If I'm honest halo infinite borderline looks like trash on the 3050 mobile.  Low res, low textures, low fps and major pop in.  It simply doesn't have the memory bandwidth.  Granted the S2 should have 2x the vram which will help.  But again the S2 will be maxed at 102 memory bandwidth while the 3050 mobile is 192.... so 2x the vram is likely a wash.  

For the life of me I can't figure out why people think the 2050 and 3050 run modern games well.  And both support the magic of DLSS.   

It would be interesting to see if you could get the FSR3 frame gen patch working on your 3050 in conjuntion with DLSS and see if you could tweak settings to make it a meaningfully better experience.

Just watching the latest DF & there seems to be a consensus that frame gen can be worth it from a baseline of 40fps, though they add the caveat that it can depend on the game. They also state that lag is quite a bit less noticeable with a controller vs mouse/keyboard.

If devs could take this approach on S2 then it could be a valuable tool for a lot of games...

Yeah, it is a good question.  I've played with DLSS but have zero experience with frame generation.  I would assume those are fake frames so while it looks smooth it loses the benefit of responsiveness and accuracy.  To be clear, nobody other than professional gamers are going to care at all.  Though I swear with RE4 at 120 fps my accuracy is a good 10 to 15% higher.  



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