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Chrkeller said:
Otter said:

I mean both those screenshots are poor representations of each game lol, but I doubt most people toggle to the performance mode. I'd love to see the data which I'm sure Sony has on their 1st party titles on what people use, so far their games default to Quality mode aside from God of War and Demon Souls, and I presume that's because both games performance modes look just as good as their quality modes. 

Sony made a mistake with quality mode.  Performance mode looks just as good in all the games I tested but runs way smoother.  The ps5 should only have Performance mode.

The difference between 1440p and 4k is minor if not non existent.

Ideally, but it's been much more than that in quite a few cases. Horizon Zero dawn's 60fps mode was initially very blurry, had some aweful aliasing on fooliage and slightly parred down graphical detail. Even Digital Foundary initially vouched for the quality mode over it, only recently was it patched and they've changed their stance. 



Miles Morales & Ratchet was primarily marketed around ray-traycing not originally in the performance modes. I haven't touched Spiderman 2 so not sure (also in regards to what the default mode is). 

But particularly if a game has been marketed with the 30fps version in mind, the default experience they give is the one that was sold in the trailers. And sometimes the 60fps modes just lack that polish which they've used to market & sell gamers on the game i.e FFXVI. Same will happen when path traycing becomes the norm next gen