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curl-6 said:
Zippy6 said:

Though for context Mario Wonder had huge advantages in this comparison. Mario Wonder basically had an extra month on sale and launched to a system with double the install base (65m vs 130m). Was hoping for a bit better as Mario Wonder is far better than any NSMB game in my opinion.

Not quite an extra month; 23 days. NSMBWii did have a smaller install base, yes, but it also launched in Wii's prime where Wonder launched in the Switch's twilight.

It's not a 1:1 comparison, but it does put things in perspective.

I’ve been pretty bearish on MW, but this is an undeniable win for MW here. SMBWii was the first 2d Mario released on a home console in almost 2 decades, it had everything going for it. And as you correctly said it, MW was released in the Switch’s twilight. This is undeniable. I’ll take the L.