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Shtinamin_ said:
DonFerrari said:

The strawman isn't about the "all" (but Sony and Microsoft entering console space and their internal developers didn't start Indie, and the studios they create weren't indie as well, but that is beside the point).

The strawman I'm saying is regard the discussion of why big devs don't support Switch, it is because of the type of game they make isn't really portable in a worth way and for them to make smaller (Indie scope let's say) titles isn't what they are aiming and also the sales they expect on Switch would be much lower than PS/Xbox so for them even if they started as Indie 40 or even 5 years ago it makes no difference.

Strawman Fallacy: an intentionally misrepresented proposition that is set up because it is easier to defeat than an opponent's real argument.

I was never referring to the big devs. I was specifically referring to why are we only focusing on big dev, there have been many indie developers on the Switch that have seen massive success.

Sony and Microsoft didn't make an indie game, they went for a whole system. And both companies were very well economically before they entered the gaming world.

Now focusing on all 3rd party devs.
Why would sales be lower on the Switch? The Switch has a user base of at least 134M in consoles and +330M Nintendo accounts. PC would easily be a good market to focus on, and the Switch (even though it is difficult to port) because the user base is massive. PS5 and Xbox Series have a user base combined at 75M in consoles and +243 Network users. Just looking at the numbers it seems very obvious which console I would port too.
Is there data to back up the claim that sales are less on a Switch when the game releases at the same time on multiple consoles?

Demographics.  I own a switch and wouldn't touch a third party title for it.  For first party titles I don't have a choice but to purchase on weak hardware.  But for third party I do have a choice.  On PC I get 1440p 60 fps....  I'm not going switch for 720p at 30 fps.  

More people doesn't equate to more sales.  That is a fallacy.  Demographics and strategy.

Let me ask a few questions.  Do you think switch is exceptionally lucrative for third parties and money is being left on the table?  If so, why would third party do as such?  Do you really think billion dollar publishers don't do their research and have business strategies?  



“Consoles are great… if you like paying extra for features PCs had in 2005.”