By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Bofferbrauer2 said:
Pemalite said:

Keep in mind a lot of that storage consumption is due to things like uncompressed audio assets.

Games dont need to be 100GB-200GB, it's a developer choice, the Switch 2 by having inferior hardware is thus going to have downgraded assets, which means space savings.

MicroSD cards will be the way to go to augment storage.

MicroSD cards will probably be too slow by that point for many games, especially for texture streaming. M.2 2230 SSDs would be better and also cheaper past 256GB than MicroSD cards, but also much larger and more difficult to handle for most clients. As such I think Nintendo could come up with their own propietary standard that would be fast enough but also just as easy to handle as an SD card or a cartridge.

Maybe UFS (internal ) and CFexpress card(removable).

Last edited by Oneeee-Chan!!! - on 13 January 2024