SvennoJ said: Great post, describes exactly how I feel about The last of Us 2 as well. Plus the second entry elevates the first game to new heights. Replaying the first game after the second makes you feel like an even bigger ass during the hospital escape. The first game already sets plenty question marks behind your 'collateral' damage and continuous escalation of conflicts, which the TV show further enhances. The second game puts a bigger spot light on your actions in the first game. |
Thanks much! I mean I completely get why it's too depressing a game for many people, just like turning on the news is depressing (and only partly because of the hosts). The reason it doesn't become too much for me is because it has a way of lending more power to the game's moments of relief, kindness, and joy, which one notices are generally more common and more elaborate than in the first game (lots of "giraffes" type moments here), as if to compensate for the fact that the over-arching story feels more downbeat. The resultant tonal balance works well for me.