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Chrkeller said:
Wman1996 said:

It's had plenty of third-party games already. 2026 wouldn't be early at all, even 2025 would be early by modern standards but not unprecedented.

I don't buy the argument of too soon to think about a shorter lifecycle. That's like saying around early 2015 that it was too early to talk about a Wii U successor. 

You don't stretch out a lifecycle just to get more games. Nintendo was not about to push Switch to Holiday 2017 or later to get more games on Wii U (3DS already had plenty). 

Sega didn't wait another year or longer to push the Dreamcast just to get more games on Saturn. 

Releasing quick consoles is a good way to ruin a brand.  This generation is just now getting interesting.  Especially when there is next to nothing that wasn't on last gen hardware.  

Way too soon to be considering new hardware.  

Well, true. But I fail to see how 6 years is too quick. 6 years has actually been around the standard for most and relatively recent gaming history (5 was never really the average). You had some consoles succeeded in about 4 years, but some also 5, or 6 and more.

Xbox was replaced in 4 years, Xbox 360 in 8, Xbox One in 7, Xbox Series being replaced in 6 is plenty reasonable. Also, Microsoft doesn't have to pull an Xbox One and discontinue the hardware right as the replacement launches. Xbox Series can still be manufactured for about a year or two after the next console comes out to offer a budget option to get into Xbox and Game Pass. 

The tech will be there as well to start a concept now and to launch in 2026. More RAM, a faster processor, a more robust GPU, etc. 



Lifetime Sales Predictions 

Switch: 156 million (was 73, then 96, then 113 million, then 125 million, then 144 million, then 151 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

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