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1. PlayStation Trophies: I really like the distinction of bronze, silver, gold, and platinum. I also like how they take a screenshot on PS4 and a screenshot and video clip on PS5. I do have to say though that PlayStation admittedly has too much EZPZ games of varying quality or super EZ PZ shovelware. It'd be one thing if those titles had some trophies and a few hundred trophy points overall. Many of them have platinums, which Sony is ok with because it's profitable.
2. Xbox Achievements: These invented achievement systems, and the varying number of points has its own appeal. It's also nice that you can earn these on PC for select titles. Native PC versions of Sony published games don't support trophies, for instance.
3. Steam Achievements: I've never liked this, though I guess they're better than nothing. Trophies and Xbox Achievements are already pretty worthless to most but at least they are worth certain points and increase your level.
I've never used Retro Achievements.
I hope Nintendo finally adds an achievement system (maybe with Mario Kart iconography like Mushrooms, Flowers, and Stars) on NG/Switch 2. Virtually every other marketplace/console has, and Nintendo is the holdout. If you don't like them, just disable notifications and such like you can on anything else.



Lifetime Sales Predictions 

Switch: 156 million (was 73, then 96, then 113 million, then 125 million, then 144 million, then 151 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima