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Chrkeller said:

Wii U Gamepad was awkward, expensive and worthless. No idea why Nintendo thought the Wii U was a good idea.

I think in concept, the Wii U GamePad is brilliant. The issue is the choices and missed potential.

-No game ever used more than one, despite Nintendo saying there would be games one day that would.

-Resistive touchscreen

-It technically uses Wi-Fi, but only to connect to the console and at very short distances. The GamePad should've been able to Remote Play from dozens if not hundreds of miles away provided the Wii U was powered on and the internet connection was robust. 

-It was always packaged with the console, increasing the cost. Additionally, basic things like setting up the console for the first time and certain other system settings require it. 

What should have been a sleek device that would appeal to core gamers looks like a Fisher Price toy. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima