Soundwave said: A Vita wasn't really anywhere close to a 360/PS3 though. It's 28 gigaflops, and XBox 360 is 250 gigaflops ... almost a 10x gap. |
The Switch is 157 gigaflops undocked, the Xbox One 1.2 teraflops, that's also almost a 8x gap.
The Switch is 157 gigaflops undocked, the PS4 1.84 teraflops, that's almost a 12x gap.
Since every Switch games has also to run in the battery constrained handheld mode, that is the correct benchmark for minimum specs of a game... not the docked mode. Undocked mode ain't optional for developers.