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Pinkie_pie said:
DonFerrari said:

I think you have rose glass memories of PS3 and for sure PS2 graphics. Hogwarts would be at least a late PS3/early PS4 on graphical department.

Regarding loading screens, the world map doesn't have loads (at least on PS5) but changing environments or fast travel do have some loading this doesn't make the game any less open world or sandbox in concept.

Dude I'm just pointing out the differences. It's clearly a big one. Switch version, when you enter Hogsmeade and I think all other large cities you have to load to get into them. They are like open areas or zones unlike the open world in the original version . Even the buildings/ shopsh ave loading screens 

Saying it have an issue or need to enter spaces with loading and whatnot is fine, but that doesn't make it any less openworld. For me Yakuza is open world, although limited in scope, and there is loading when entering some spaces, this was changed just recently with SSD and the like making it possible to enter and leave stores without any loading.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."