bdbdbd said:
Of course. When you run a company for a long time, you have your misfires. If you don't, you have done nothing meaningful either - it's trial and error. Gamecube did suffer from bad decisions made with N64 that Iwata tried to fix during the GC era. If the console sales had been better, Nintendo surely had grown it's developer base and made more money. Now they just shifted the resources to where they were most useful. Then again, if Nintedo had been serious with Gamecube, it would have had more development resources. I believe there were many games cancelled because of the lack of interest to divert resources to GC, such as Eternal Darkness 2, that apparently was supposed to follow the first one. |
Then we don't really disagree; I wasn't trying to discredit Yamauchi, all I meant was that it's only fair to acknowledge both his wins and his misfires.








