TheMisterManGuy said:
I don't know about Microsoft, But I don't think Sony lets third parties dictate their hardware development. The PlayStation Vita, 4, and 5 were primarily developed with the involvement of Sony's first party teams before any third parties got involved. And it's not like Nintendo hasn't taken input from third parties either when developing consoles. Nintendo increased the RAM of the Switch to 4 GB (from the planned 2-3) purely because Capcom wanted to use the RE Engine on it.
Actually that wasn't how Nintendo was run back then. In the Yamauchi days, Divisions of the company operated in Silos and rarely interacted with each-other, and often had bitter rivalries. EAD was putting all their weight behind the GameCube (With a few exceptions, they were effectively the only NCL department supporting it) while they gave the GameBoy Advance outsourced token games (Mario Kart Super Circuit being primarily developed by Intelligent Systems for example). Everybody else at Nintendo, including R&D1, R&D2, and NCL's Licensing department were left to prop up the GBA. When Iwata came in, he massively restructured the company into two game divisions (EAD and SPD), that supported handheld and consoles equally. |
There's also time before Gamecube. Since GC was dead on arrival, Nintendo's focus was where it's money was. Rivalry is actually a good thing because this way your product already competes befaro releasing it in the market to compete with your competitors. May explain why the quality of Nintendo's games was so incredibly good during the Yamauchi era.
Actually Sony has listened 3rd parties quite a lot - atleast since the PS3, that must have been a pain for the developers to do anything meaningful, so the PS4 was designed as easy as possible for 3rd parties to port/co-develop their PC games to, then again, Wii was the cheapest to develop games on out of the three of it's generation. Also Xbox 360 did quite good relative to PS3, so MS did pose a threat to Sony, as you could use Microsoft APIs in development for Windows as well as the next Xbox. If PS3 had been as dominant as PS2 was, PS3 strategy - that made it a pain to port PS3 games to other platforms - would have been a perfect strategy.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







