By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TheMisterManGuy said:
IcaroRibeiro said:

Definitely not

It's a system that rely on dual screen and touch controls. It's too far away of the industry standards. Not even Nintendo can port all its games without some compromises

You have to remember the era the DS came out in though. It was released at a time when consoles with custom, bespoke hardware were very common and cross-platform development wasn't as standardized as it is now.

Plus, the DS basically had a full controller layout anyway, so developers weren't forced to use touch controls if they didn't want to.

The Switch is basically the developer's system for the modern age. It has the standard console controller inputs, and full support for modern game development tools.

Yeah, pretty much the only obvious omission from DS was some kind of analog nub like the PSP and 3DS have. There is only one set of shoulder buttons, but that's not really an issue on DS. 

Another good thing about DS is that there was no mandate to use touch controls (like how the Wii didn't mandate motion controls). As a result, plenty of DS games have the touch screen as a map with minimal to no touch interactivity. 



Lifetime Sales Predictions 

Switch: 156 million (was 73, then 96, then 113 million, then 125 million, then 144 million, then 151 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima