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AHYL88 said:
Wman1996 said:

I'm surprised that so many on this poll are physical-only or mostly physical. Then again, perhaps it's the very nature of the thread. I feel like physical copy enthusiasts are more interested in discussing its unfortunate decline and demise than mostly digital players.
And those who voted for all physical or mostly physical surely play few indies. Independent games tend to get limited physical releases that can get expensive, especially when sold by resellers.

I didn't put further context for my decision; for major games where I know it's cheaper physical, I'll go physical all the time. Indies is a different story; I know most are digital for a good reason, and I'm fine with going for them digitally because there's no other way I can play them.

Fair. I took the poll literally.

Because yeah, most indies only have the choice to be digital (unless the Limited Run market I mentioned). I'm sure most who voted physical only or mostly physical have a dozen or so indies here and there digitally. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima