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Chrkeller said:
Soundwave said:

Switch 2 will have many PS5-XSX games. Many. The Switch as is has quite a few PS4-XB1 only games that are not on the PS3 or 360 and would never have come to Wii U.

Now you can piss and moan about people enjoying things on different hardware, but that's certainly going to happen. And they will likely look better than the Switch 1 "impossible ports".

For one DLSS will make those fugly low-res 720p ports look way better than what they do look natively. Even 540p on DLSS ... compare native 540p to DLSS 540p-to-1080p ... it looks miles better. On top of just the frame scaling you're getting free anti-aliasing to boot which is going to be a godsend to a lot of Switch titles. Secondly this generation has a lower end floor to begin with with XBox Series S which runs basically every 3rd party game, last gen didn't have a 1/3 XBox One as the floor so the Switch 1 had a harder mountain to climb.

Thirdly, diminishing returns is real. There are not many games that look that far beyond PS4 to begin with because there is a development cost that is crippling that comes with that.

Gamers who think you can just have massive graphical improvements every console cycle and not have to pay the people who work on those games or have them work at 1/4 the rate as people making CGI for movies and things like that are naive. You're not getting graphics approaching CG movies without the cost of CG movies. A 90 minute CG movie can cost upwards of $200 million and game often needs to be 30-40-50 hours with multiple more environments. Who's paying for that? It takes hundreds of people a half decade to make something like that. You have to pay those people. Very few studios can afford to make games at that level.

Japanese studios especially can't afford that shit. Square-Enix is probably learning the hard way right now that they overspent on FF16 and aren't going to get the sales growth that they were hoping for, I doubt it even sells 10 million copies unless it's heavily discounted on PC for years and years. Their stock price has bombed this year. 

All that works in Switch 2's favor.

Nobody is moaning about anything.  I fully support any and all gaming preferences. 

The more 7 remake is ported and sold the more likely it is we might see 6 or Trigger remakes.  I'm all for it.  

Only thing I've said, and I'll be right, is the switch 2 isn't matching ps5 visuals.  And that is fine, given most don't care.  

You tend to fight arguments nobody made.

The Switch 2 is going to get a fuck ton more than just Final Fantasy 7 Remake. Write that down, take a picture of it, whatever. It will get a ton of PS5-XSX games for a variety of reasons more than the Switch 1 did and those ports likely will better relative than the Switch 1's versions did. 

"PS5 visuals" is just PS4 on steroids in most cases. These studios cannot afford to make games that look that much better because the budget would become obscene and the development time would become 7-10 years for some of these games. Even Sony's Spider-Man 2 ... it doesn't look that much better than Miles Morales on the PS4. If it did it would be launching in October 2025 and costing 40-50% more of their budget and that's just a stupid thing to ask for. 

And spare me the shit on trying to show this and that, I've seen it ... it's not a generational leap. Go look at a PS2 to PS3 a N64 to GameCube. That's a generational leap. Even Dreamcast from N64 was a massive leap compared to what we get now. And these graphics architectures are good, they're not a shit PS3 with a bizarre architecture that needed 3 years to be figured out, the modern AMD or Nvidia GPUs can be pushed to their max pretty much straight away, it's the budget and time issue that is the bottleneck reality. 

And you can downplay Steam Deck running modern games all you want but back in the day a PSP or DS wasn't running literal PS3 games at any settings at even 3 frames per second. No fucking way. Things are changing. Soon everything is going to be running all of these "modern" games. Phones, tablets, Switches, etc. etc.  These engines scale a lot further these days in part because there's diminishing returns at the top of the food chain. There's only like 2-3 studios in the world that can afford a $200 million dollar game to push the upper end, and a game of that budget would likely also require a development time in the range of a decade, so basically just GTA6. 

On top of all that you have the XBox Series S lowering the floor entirely for whatever graphics leap this generation was supposed to be by a massive amount.

The game industry is just not set up economically to handle budgets much higher than where they are now and development times are basically already at a point where many big ticket studios basically can only deliver one game per generation (cya in 2028 or 2029 for XBox Next Starfield/Elder Scrolls team). Movie budgets rose but people also paid double the price for movie tickets that they used to on top of double for popcorn and drinks. Gamers? Don't want to pay even $10 more for games as they were in the 90s/2000s while game budgets are like 10-20x higher. That's not gonna work. 

Last edited by Soundwave - on 24 September 2023