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I'm surprised that so many on this poll are physical-only or mostly physical. Then again, perhaps it's the very nature of the thread. I feel like physical copy enthusiasts are more interested in discussing its unfortunate decline and demise than mostly digital players.
And those who voted for all physical or mostly physical surely play few indies. Independent games tend to get limited physical releases that can get expensive, especially when sold by resellers.



Lifetime Sales Predictions 

Switch: 156 million (was 73, then 96, then 113 million, then 125 million, then 144 million, then 151 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima