| Chrkeller said: I wholly don't understand the ps5 looks like ps4 argument. Rift crushes R&C graphically. The textures, lighting, sharpness and performance is a massive upgrade. Same with Demon vs Souls 3. Makes me wonder what kind of panel quality folks are using. |
It might look better than the previous Ratchet game sure, but I don't think anyone was using the previous Ratchet game on the PS4 as the measuring stick for PS4 top end visuals.
Miles Morales PS4, God of War PS4, Horizon Forbidden West PS4, The Last of Us Part II, Final Fantasy VII Remake, Cyberpunk 2077, Elden Ring, etc. etc. are the games people want to see topped and there's nothing really close to being something that looks like a full blown huge generational leap past those games.
Something like Soul Calibur on the Dreamcast totally blew away anything on the N64 in the Dreamcast was only 2 years newer than the N64. The generation leaps of today (especially considering this is what you get for hardware 7 years apart) is underwhelming.
This is more like a PS2 getting a game, and the XBox (the first one) getting a port of the same game with better graphics, but no one ever considered those systems to be in like a different generation back then. Generational leaps aren't what they used to be.
And the thing is it's not even like there's anything in development that is miles better looking in development. Maybe GTA6 will be it because they should have the biggest budget in the history of gaming, but other developers, even big ones, can't just compete with that without it having serious financial consequences. Making games for $150, $200 million is getting into an insane level of budget, and when you are at that budget you're looking at sky high development time too. 5 years is soon going to become a short dev cycle for some of these kinds of games, which is insanity.
Last edited by Soundwave - on 12 September 2023






