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sc94597 said:
zeldaring said:

you expect that in a console that will be 349$ the same size as a switch? not mention nintendo is gonna be using something that should have came out in 2020-2021 but they cancelled there plans so its not like 2024 tech.

The latest rumor is that the Switch is going to have a Lovelace GPU (that's 2024 technology, as Tegra Lovelace's aren't going to be in anything until then.) 

https://www.notebookcheck.net/Optimistic-Nintendo-Switch-2-specs-leak-puts-forward-huge-CPU-and-GPU-changes-that-would-render-Tegra-T239-obsolete.748000.0.html

If it does indeed have that chip rather than the T239, then yes it is possible to get GTX 1650 level performance in a 20W form-factor ("switch-size"), especially when you alleviate the biggest bottleneck that the 1650 has in recent titles (4GB of VRAM.) 

Again this isn't magic, it's the result of reducing the size of transistors from 12nm to 5 nm, and of course having more VRAM available. 

FFVII (the game we were talking about) is very demanding on VRAM. In the video we see that the 4GB of VRAM was bottlenecking the compute-load of the 1650 (it was at 80% utilization.) The Switch 2 won't have this issue if it has the rumored 12GB of total unified memory. 8 GB could be allocated to graphics, 4GB to the OS. 

Actually, what makes you think Nintendo will opt to use 4GB out of the 12 ones for their OS, when the previous enjoyed quite the minimalistic menu OS to run pretty much everything smoothly(except the Eshop) on 1GB if not less ?

Sounds like it'd be a waste of potential performance if the unified memory pool was to be true ...

Anywoo, quite comical how the debate has turned from the Tegra 239 to the Lovelace series which could lead the Switch successor to be more capable than initially thought when the thread began. 

These speculations need to continue !



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