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Kyuu said:

I very much doubt Switch 2 is going to have more "realized power per a TFLOPS" than Series S or X, let alone PS5. Being more advanced and recent will not make up for downsides associated with its handheld nature. So even when disregarding the deficiencies in CPU, storage system and RAM, I would expect Switch 2's GPU to be less efficient than the current consoles.

PS5's so called "RDNA 1.5" is proven to be more performant "per a TFLOPS" (and per buck) than Series S or X with their Velocity Architecture, ML acceleration, DirectStorage, hardware accelerated VRS, true RDNA2, and other buzzwords. PS5's supposedly inferior RDNA implementation (which was supposed to overheat and throttle to just 8 TFLOPS according to "experts") is literally more efficient according to the real world results.

Even the PS4 with its outdated GPU design and terrible CPU holds its own against the SteamDeck, which also has twice the RAM amount (but lower speeds). Per a TFLOPS, PS4's GPU is more or less as performant/efficient as the much more technologically advanced SteamDeck GPU.

I think some of you are underestimating handheld limitations.

Exactly it's all takes is some common sense. Look at the steam deck which is probably losing money on hardware. The goal was to build a handheld PC and the thing Is massive compared to switch. You think Nintendo which hasn't cared about power for 20 years and killed it  with the switch is gonna go all out and produce the most powerful handheld by miles in a much smaller from factor.