sc94597 said:
The issue is that Orin is getting old (almost 6 years old from Nvidia's perspective by 2024), and Nvidia cancelled Atlan (Orin's successor that was suppose to release next year.) It's possible that Nvidia wants to deprecate Orin, given its age, and that means the entire manufacturing process would be set to expire (no new orders) so that investment can be made elsewhere. If that is the case then Nvidia and Nintendo would have to find a new deal, and given the way GPU binning works it wouldn't necessarily have to cost a lot more to use a Lovelace chip. In fact, it might actually cost more in the long-term to use the older technology if Nvidia needs to keep manufacturing processes open five years from now that would otherwise been shut down because they support the Switch 2. See (note that the main target for Tegra chips are auto-manufacturers): https://getjerry.com/insights/why-cant-automakers-use-newer-chips-in-stock "Even the chip manufacturers themselves are requesting that car manufacturers update their technology and make the switch to chips that are easier to produce." I don't see how the Switch 2 not having an OLED helps your point. Cost savings from not having an OLED could be used elsewhere. Just for context the architecture (Maxwell) used for the Tegra X1 in the Switch was only 2 years old when the Switch released. Lovelace will be 2 years old in late 2024. |
Remember there is still a chip shortage and nintendo wants to have as many switches as possible I wouldn't be surprised if ninetndo been stacking up these Orin chips for year or 2 for them not have any problems which would be smart.
Ninetndo went with Tegra cause they got a mind blowing deal and those chips were basically useless to nvda.
Last edited by zeldaring - on 10 September 2023