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Kyuu said:

DLSS2 is not the game-changer some people make it out to be. FSR2 is comparable when upscaling from higher resolutions. Native 1080p reconstructed to 4K via FSR2 delivers comparable image quality to native 4K. Switch 2 using DLSS is hardly going to shrink the gap between it and PS5.

DLSS's real advantage over FSR is upscaling from low resolutions. So for Switch 2's typical native resolutions, DLSS is a lot more suitable than FSR. But for typical PS5 resolutions, FSR2 (and TSR) isn't far behind DLSS2.

Honestly starting to think DLSS digital foundry analysis   was a paid advertising by Nividia, and a damn good one. like they finally talked about the negatives of input lag and how taking a game targeting 30fps to 60fps would not be a game you wanna play only when they started talking about FSR3.