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Slownenberg said:
Soundwave said:

Speaking of which, that's another thing DLSS can do ... it can be a game changer for anti-aliasing:

https://osgamers.com/frequently-asked-questions/is-dlss-the-best-anti-aliasing

Gonna be honest didn't notice much difference in that video. The different techniques all looked slightly different I guess, not sure which one is supposed to be better than the others, if any of them are supposed to be better. And they all looked ever so slightly better than no AA, but honestly the only time it was obvious was on the railing in the first comparison, other than that it's not something I would even notice.

That's the point. DLSS doesn't come at the high cost regular anti-aliasing does. So it's basically able to achieve the same/better looking clarity as AA without as large of a performance cost (which is why Nintendo has stopped using AA after the N64, the performance cost in their eyes wasn't worth it). Depends on what resolution/size your monitor is but I can see clear as day all sorts of jaggies on the hair in the first clip too, it's not until AA methods are applied that it cleans that up. DLSS looks the sharpest and cleanest to my eye, FSR2 is blurrier has kinda that N64 blur effect going on. 

Last edited by Soundwave - on 31 August 2023