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curl-6 said:
Slownenberg said:

Really? That's funny. I remember it being a big deal on N64, although later on it seemed like some people hated on anti-aliasing because it blurs things slightly.

Can't say I never ever noticed the lack of it on Switch. Games look good enough these days to not notice I guess.

There are plenty of games with AA on Switch, just most of Nintendo's own games lack it for some weird reason. It's not a huge deal, just an odd omission when the hardware is capable and there are a lot of options for good AA nowadays.

Speaking of which, that's another thing DLSS can do ... it can be a game changer for anti-aliasing:

https://osgamers.com/frequently-asked-questions/is-dlss-the-best-anti-aliasing