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CaptainExplosion said:
160rmf said:

Pikmin is finally getting the love it deserves. Fingers crossed for StarFox ðŸ¤Å¾

Gotta say I would love to see a new approach for Donkey Kong, maybe instead of heavily focused in platforming (which imo is way overused with Nintendo IPs), maybe they could add some combat elements, something that resembles a hack and slash style, I think they could really explore on this idea based on DK traits

Maybe make it a brawler and call it Donkey Kongbat?

Is this a reference to Batman games? Yeah, I could see that, maybe more akin to spider man, where it match some of the protagonist abilities (climbing and swinging in vines/webs)

About StarFox, I think the vastness of the space combines with open world, at least partially.

They can split the space in sections where the airwing can move freely, each section is filled with all kinds of enemies/mini boss or some particularities to discover, you can also approach to planets or specific areas, when you access one of these, it will start a main mission just like the traditional way. This imo is a better and modern take than a map with level selection.

Other thing they can implement on my idea that I think it would be awesome is make some planets ,after you complete the missions on them, as safe areas. Where you can visit the civilization, buy new gear, upgrade the airwing, talk with the citizens,  etc... Of course Cornelia would be the first planet. They really need to invest on making StarFox universe more than just the StarFox team against Andross

After all we are here discussing a way to evolve the franchises to reach a bigger audience and with this, have a better treatment in the future instead of putting on a hiatus.

And with StarFox I see a lot of untapped potential, because the franchise is literally on the universe cosmos 

Last edited by 160rmf - on 17 August 2023

 

 

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