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JRPGfan said:
CGI-Quality said:

The PS3 was initially very hard to grasp, and in the game dev world, that is definitely considered "bad". The specs themselves weren't bad, but the extra work it took to attempt parity with the Xbox 360 was "bad" for Sony's bottom line.

Also, like it, the X1 had cards stacked against it. Unlike it, Microsoft shook very little of those issues by gen's end. Far beyond hardware. The PS3's remained a thorn in the side of devs throughout the entire gen, but as they began to figure things out, it started to see a real shift. Sony also won back so much goodwill because their 1st Party devs really kicked ass, and by the time Uncharted 2 rolled around, "$599.99 USD" and giant enemy crabs were beginning to join the dodo. The X1 never had a serious reversal like that. The Last of Us (a game that released the same year the PS3's successor did) then sealed the deal. Again, the X1 never had a moment like that. The PS3 proved that you can work with what you have (it actually set the PS4 up for a monstrous future), despite several serious fumbles in the beginning. The X1's biggest issue was software (particularly when compared to the 360, let alone the PS4), not ESRAM and DDR3. The PS3 had weaker hardware (to a degree) at a higher price and finished virtually even with its closest competitor. 

 For reference — the Series X has no hardware issue and yet, the PS5 is currently battering both it and the Series S worse than the PS4 did to the X1. LIVE continues to easily go toe-to-toe with PSN, so that can't be it. Despite the recent, temp PS5 price cut, The Series S has remained the cheapest current gen console between the two brands, so that can't be it either. Of course, the weaker hardware very well may be an issue, and this is where I would lend a little more credit to the notion in this situation, but if the Series X is the more desired of the two, and multiplats haven't suffered that bad, then the lack of compelling software is the next thing to consider (well, that and shortages, but that's more of a head-scratcher than anything we can determine definitively ). The PS5 simply has the games many more people want, and until Microsoft gives folks a considerable reason to own a current gen Xbox, they will continue to falter. Game Pass is great, but not enough. 

What's the biggest holler regarding Xbox right now? Starfield and Acti-Blizz. To me, this is good. Very good! As is this! In the end, it's all about the games. 

I think in general the slightly older "gamers" out there, if you want to lable people, are just more into story driven games and "one and done's" as xbox users call them. The truth of the matter is Games as a service, and competitive shooters, mostly appeal to a younger demographic, while alot of console owners got older, but never stopped gameing.

Also even though something like BG3, which is setting off big waves right now, isnt out for either console..... in a months time it will be for the PS5.
While the Xbox series, will have to wait until "sometime in 2024".

Again stuff like that matters (if it happends enough).



While BG3 is a good game, its really not for everyone.  A D&D role type RPG does appeal to that crowd but for the more hands on demographic especially console demographic I am not sure if its will be that stellar of a hit.  Lets not forget that at the same time BG3 hits consoles, so does Starfield.  I think MS will be ok in the RPG department for a while even if the system does not see BG3 for a bit.