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Pinkie_pie said:
Otter said:

Yep, but that doesn't mean the ratio in Japan is 50%. UK for example was 57%, US I imagine would be even higher. Japan I suspect would be lower based off trend. 

Beyond that I don't think a 35% attach rate is ridiculous. The Final Fantasy XV sold around 800k on a userbase of around 3.2m. FF selling 600k on a userbase of 2m is not unrealistic imo. No shade but what else are Japanese playstation owners going to buy this summer? 

What trend are we talking about? Didn't totw have a 50% digital rate in Japan? A few here posted it sold over 2m first week in Japan but only 1m physical.  You would think digital is much higher on PS5 . Why would digital be lower in Japan? Their internet is fast and their homes are small just makes more sense they buying digital than owning physical boxes in their homes. Anyways 35-40% attach rate for a final fantasy game just seems too high. The best selling game animal crossing has a 35-40% attach rate

Western digital rates are typically higher than 50%, meanwhile in Japan there is no precedent of big titles selling most of their units digitally whereas there are plenty of instances in the west. Most recently Star Wars was 55% digital in Europe. If globally 50% of FFXVI sales are digital, it makes sense to assume Japan is below 50%. Also the vast majority of FFXVI sales are going to be from outside of Japan, which gives room for the digital ratio to be a lot lower 50% since it carries less weighting in FFXVI overall digital ratio.

The bigger the userbase you have, the harder it is to have a high attach ratio. Remember that Breath of the Wild originally had a ridiculous 58% attach rate at launch for the Switch

The comment I made "Honestly I think you can go as far as chopping the PS5's userbase in half..." was more to highlight the extent to which it could apply, not an actual estimation per say, although I  think its a minimum of 30%

Last edited by Otter - on 17 July 2023