NintendoPie said:
the detraction on the game using the same map is always a funny one to me. when nintendo announced this as "the sequel to BotW" i always assumed it was going to be in the same world but tweaked a little. in fact, they tweaked it quite a lot by adding the sky (though, it's quite a bit smaller than i expected originally) and depths portions to the game. were these same people who are disappointed by this aspect disappointed back when super mario galaxy 2 dropped? if so, fair enough but, i came into TotK at least expecting and fully being ok with that aspect of it.
despite this, i absolutely agree this game is not the second coming in the video game world or anything. i think it's a magnificent title and improves a lot on what BotW started but, there are certainly things that hold it back from transcending to another level. i've seen several people mention the story and that's definitely one of the aspects i think could've been improved. i do think the story is better than BotW and nintendo definitely seems to have tried to introduce some linearity back into how the game's storyline progresses in order to provide a more cohesive and grander story but, it's kinda a little too minuscule in the end. the memory system, all-in-all, was a big letdown and super lame. (even though i did like the memories exceedingly more than BotW's.)
i liked that they brought back "dungeons" in a sense for the boss battles but, was disappointed that the temples were still so proliferous and tedious after awhile. the boss battles themselves (except that stupid slime guy) were also better than the BotW copy and pasted gloom equivalent of the NSMB koopalings.
overall, i think nintendo improved on BotW and i personally think this is better than BotW. yet, i think they still have some way to go to better synthesize the linear zelda and this open-world zelda and i do think it's possible - which is exciting. |
I honestly don't have hope and they just made most of the issues with botw just worse.