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Soundwave said:

Square-Enix accepted money for exclusivity sure, but I don't think "well lets just let Final Fantasy sales in Japan sink below 750k and not see much/any franchise growth elsewhere" was ever part of the deal. They were probably hoping for a better result. 

Look at Capcom, they took money to keep Street Fighter V on Playstation 4, but it limited the brand and the game probably didn't sell as well as they hoped (a lot of the sales it got came at a heavily discounted price too, I got SFV for like $20 on Steam, otherwise probably wouldn't have bought it), it was a step down from Street Fighter IV. So they went back to multiplat for SFVI, which will probably be on the next-gen Switch and likely sell fairly well on it too.

Without Sony pay check, Capcom wouldn’t made SFV since they were having financial difficulties, despite that, the game ended sold a respectable 7.2m copies. SF6 will end with way more than that. 

As for the FFXVI discussion, I don’t understand all the doomed and gloomed talk about the game even if it hasn’t been a month since release.

I understand that a lot of people are saying like the game is not being talked at all, but it’s very much talked within the PS ecosystem, I think it would be better to wait and judge the game sales at the end of the year, a $50 price will be very beneficial for this title. 

Finally, it was SE that confirmed that they do some auctioning with some of their franchises, Sony ended paying more for the FF IP, other smaller IP’s like triangle strategy, Harvestella, a few Dragon Quest games, and others are console exclusives on the Switch.