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Wyrdness said:
Megiddo said:

It's almost like in Japan the PS2 was massively more popular than the Gamecube, and now the Switch is massively more popular than the PS4/PS5.

Abandoning the dedicated home console was a great decision for Nintendo. They no longer have to deal with N64/Gamecube/Wii U level of flops in Japan.

Wii outsold PS3 yet FFXIII still outsold both Zelda games on Wii combined in the region, userbase was never the factor in FF outselling Zelda in Japan to further highlight this even the portable Zelda games were easily outsold by FF in the region and they're the most successful platforms in the country as XIII even outsold both DS games combined as well as nearly matching all four 3DS games by itself in the region. It comes down to appeal in the games have switched in the region.

Yep, which is why I think if Square-Enix ever wants mainline FF to be a 1.25+ million seller in Japan ever again they're going to have to have a rethink about their Playstation-Or-Nothing strategy which is stuck in 1999. 

They need to start cultivating and building an audience for Final Fantasy on the Switch and not just with retro game projects that should have been released on Nintendo systems ages prior (we needed to wait 20+ years for FF7 on a Nintendo system? Really Square?). 

Can Square-Enix even go that much higher with the visual fidelity on these games without them getting into a budget range where even 8 million copies sold doesn't cut the mustard? There are ways to be intelligent about graphics these days, you could have a version that runs on Switch 2, and then have a PS5 game that has some level of ray tracing for example, which will bring the PS5's GPU to its knees since ray tracing is some computationally intense.