Wyrdness said:
That 1m on Xbox makes up for the 1m they miss out on in Japan, XVI's opening shows the series continues to slide in the region while PC would have given XV another 1 to 2m in sales so again the last entry is only the biggest because of multiplatform releases they helped offset the decline in the region. We can talk about decline because that's what is happening in the region which is the point both XV and VIIR only hit 1m in Japan in a series that used to hit 3m in the region, both these games had little legs after launch week I don’t see XVI being any different. Other games have had divisive games but have still grown, Zelda being one with a few before BOTW and even RE series with RE7, the issue isn't FF being divisive it's the quality and appeal of what's been put out. Having ambition is one thing but the comes a point where you have to step back and assess if you have the right ambition going forward and if it's focusing on the right priority in doing so. |
Your jumping between perspectives
Either we're talking decline in Japan or we're talking WW. In japan Xbox release is irrelevant, WW decline is not real in the mainline series with or without the 1m from Xbox.
The quality is partially what has made FF divisive recentlyu lol, which was my point. The comparison to Zelda is a bit off, Zelda has a much stronger core experience than recent Final Fantasy. FFXIII, XV and XVI might as well each be a different IP. There is no modern AAA franchise which treats each entry as unique as Final Fantasy for better and worse.
During the golden age FFVII, VIII & IX the games were very aligned in gameplay, team orientation & scope at least. I'd love for them to go back to that.