| IcaroRibeiro said: Demon bosses are not easy, they are gimmicky Demon is fantastic, but has its problems. First you're killed and sometimes sent back to the start of the level. There are levels that really felt like roguelike mazes to traverse and you take 5 to 10 minutes to reach the boss again, making it tiresome to master the boss battle and finally defeat them Horrible design if you think because this game is much much harder than a Roguelike. Dark Souls acknowledge this problem and at least puts a bonfire before boss fights Loot management is ass, too much trash on your inventory and if you take sometime you can infinitely farm healthy items (I definitely did) Character tendency is quite obnoxious and not explained, it was a missed opportunity And of course the fact the 5 world's are not interconnected is a huge downgrade from Souls (although in this case is Souls the one who is the upgraded version) If you are an experienced Souls player it's a easier game to cheese. Nothing like the brutality of Souls 1 or 2 who seems to take pride in torture the player |
For me I love demon because it allows the player to choose what worlds to tackle, after the first battle.
Championships
Steam: 10







