zeldaring said:
I would agree with you about Elden Ring if it had a story that wasn't so bad, and had some interesting characters. Like i been playing for 70 hours and have no clue to whats's going on. Side quests for NPC's are hard to understand and follow with out using a guide which sucks. I much prefer the way sikero tells the story where i don't need to watch a youtube video to understand whats's going on, and even then it's till hard to understand. |
I find the story fantastic too. It's very Martin-like, it's basically family soap opera drama with demigods, really screams A Song of Ice and Fire to me. I don't find it hard to understand at all, you just need to patiently talk to NPCs and out the pieces together
But I agree many NPC quests are impossible to do without a guide. First because you don't how how to trigger them, and don't have any update whatsoever about its status. There are way too many of them (I guess more than 20), the odds is that you won't finish more than 5 if you play blindly. I remember I somehow managed to go too far in Rannis quest (the longest of the game imo) playing blindly, but at some point she basically vanished and I never found her again
Then I given up and decided to look for a tutorial, and seems like I needed to go to Hanni's mom, Rennala, chamber, open a chest and get a ring in order to proceed the quest, that's close to impossible to do without looking for a guide, I get they wanted to make things hard, but they should at least give better clues. I did it anyway and got the Hanni's ending, which is my favorite ending so it was worth it







