zorg1000 said:
That’s not the same thing at all. I said as long as the successor isn’t way more expensive and doesn’t focus on a gimmick that people don’t want than cross-gen titles shouldn’t hurt sales. DSi XL wasn’t $199.99 when 3DS launched, it was $169.99. 3DS at $249.99 was ~47% more expensive than the most expensive DS sku. People didn’t care enough about a 3D screen to pay the extra money. On top of that, 3DS had a terrible launch/post-launch lineup. March-Nintendogs & Pilotwings June-Ocarina of Time 3D September-Star Fox 64 3D
Switch 2-$499.99 Power Glove required launch titles-Ring Fit Adventure 2 & Wave Race post launch titles-Twilight Princess 4K & Star Fox Assault 4K
|
DSi XL launched at $189.99, then they cut the price to $169.99 a few months before the 3DS, but I think that was their inclination that they could get away with $250, I don't think they just randomly decided "$250 because why not", they saw the DSi XL selling at that rate well enough for a while and thought "well if a revision to an old model can be sold for $189, surely a new system can be $250".
Obviously they got carried away with the Wii and DS' success and became arrogant and sloppy.
In either case, I don't think Nintendo will go soft or lazy with the Switch 2 launch. 3DS and Wii U do not feel that long ago and certainly at Nintendo I don't think anyone has forgotten how it felt to be in that situation.
I think Nintendo will always err on the side of caution with product launches going forward for a good long while, like the Switch, I suspect Switch 2 will have a loaded lineup especially in its first 8-12 months on market.
Launching lazy/sloppy/half assed just isn't worth it. It ends up being far more work in the long run if anything, it's so much easier have a big time start then the rest of the generation is more like walking downhill, trying to recover from a bad launch is like walking the same distance but having to do it walking uphill. Just not worth it.
Last edited by Soundwave - on 25 June 2023






