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Leynos said:

No one wants to hear this. Final Fantasy VIIR's combat is an evolved form of Final Fantasy XII combat. While &R lets you attack more you can set it to auto-attack while using the menus to slow the action to select your next action as your party surrounds and positions the enemies. You don't see the lines but they are there. It's not a whole lot different outside of presentation.

Really? I would have considered FFVIIR's combat to be a evolved version of Crisis Core FFVII (PSP)'s combat lol.

I only played the demo and that was years ago, I really should play the game lol.