zorg1000 said:
Not having two separate hardware lines, so 4 total platforms, to develop for simultaneously will help the transition in a huge way. That and I assume there will be a year or two transition period where a decent number of 1st party titles are cross-gen which will help make sure Switch has good late life support along with Switch 2 having good early life support. Also can’t rule out the inevitable 4K ports of various Switch titles to help pad out the lineup. |
Hugely. Like everyone shit on Nintendo in 2011 for not having enough games, but their output that year was fine:
Mario Kart 7, Zelda: Skyward Sword, Super Mario 3D Land, Pilotwings Resort, Kirby: Return to Dreamland, Nintendogs + cats, Xenoblade (PAL), The Last Story (JPN), Mario Sports Mix, Rhythm Heaven Fever (JPN), Wii Play Motion, Zelda: OoT 3D, Star Fox 64 3D, ... aside from NOA of the time being stubborn bastards and refusing to release perfectly good finished games (Xenoblade) in the US, that's a monster year ... the problem ... that was split between the 3DS and Wii.
If that was one system combined, no one would complain.







